Building bridges to Xbox Live since 2015
OpenXBL started with a simple idea: Xbox integration shouldn't be hard. What began as a side project has grown into the go-to API for thousands of developers building Xbox-connected applications.
Our Story
Back in 2015, Xbox Live had 64 million players, but building apps that integrated with Xbox was unnecessarily complicated. Official APIs were locked behind partnership programs, and documentation was scarce.
We spent two years building OpenXBL before launching publicly on September 24, 2015. The initial release had just 10 endpoints, but it was enough to let developers fetch profiles, achievements, and friends lists without jumping through hoops.
Today, Xbox Live reaches over 120 million gamers worldwide, and OpenXBL serves thousands of developers making over 100 million API requests annually. From Discord bots to stat trackers to streaming overlays, our API powers Xbox integrations across the gaming ecosystem.
Milestones
OpenXBL launches with 10 endpoints
Reached 1,000 registered developers
10 million API requests milestone
Launched OAuth support for app developers
15,000+ developers, 100M+ annual requests
What We Believe
Gaming platforms survive on community
Third-party tools, bots, and integrations make platforms more valuable. We make it easy to build those experiences.
Documentation matters
A powerful API is useless if nobody can figure out how to use it. We prioritize clear, developer-friendly docs.
Free tier, no tricks
150 requests per hour is enough to build and test real applications. Paid plans exist for production scale, not to gate features.
Community-driven development
Our Discord is active 24/7 with developers helping each other. Feature requests from the community shape our roadmap.